
You can install them either when you install a new Unity Editor version, or add them to an existing Unity Editor install. Unity distributes dependencies as modules which means you use the Unity Hub to install them. By default, Unity uses OpenJDK.īefore you get started, check Unity’s Requirements and compatibility documentation for Android to make sure you’re aware of any limitations for developing a Unity application for Android. The Android Software Development Kit (SDK).To support Android, a Unity project requires the following dependencies: We don't use it.To create a Unity application for Android, you first need to set up your Unity project to support Android. Create a new project, set it to 3D, and save it.Open Unity Hub (or just the editor if you chose to go that route).You can create a project manually if you'd like, but you'll need to use the Creator Companion anyway later on to install the SDK (unless you started with one of our template repos.

Sadly, a Git tutorial is way beyond the scope of our documentation 😰 If you don't know how to use those, you should learn how! They're great.

